

In Options (the gear graphic in the upper right corner) > Settings button > Game tab > scroll down to the Local Park Settings, one of them is Disable Track limits, make sure it's checked. Realism Overhaul V3.pcm-3-3-0-1607810147.zip(Realism Overhaul V3.pcm)folder 355KB. In the Scenario Editor open Edit Scenario (the pencil & ruler graphic near the upper right corner) > Park tab > Edit park dimension and guest spawn points button > in the Adjust Park Boundary panel increase the Height to its max (625 meters, if you put in anything higher it'll default to that).

Download and manage all your collections within Vortex. Install hundreds of mods with the click of a button. That having been said, the game (Windows version, I don't know about Mac or consoles) has two physical restrictions on coaster height, one on the coaster (different depending on what type it is) and one on the park. When logged in, you can choose up to 12 games that will be displayed as favourites in this menu.

Also adds shuttle launches to Mack Launched Coaster. Largely the same as v2, with some improvements. The game will detect potentially lethal conditions (usually high-Gs) during testing, and the guest brain knows the testing results, so most guests will refuse to ride a coaster that's too dangerous. Changes attributes like launch speed max and mins to make them more realistic and usable for recreations.
